CXL #7-27: Beyond Azlant Ridge (3-7) CORE

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ElishaK
Venture Agent
Posts: 918
Joined: Tue Nov 03, 2015 10:11 am

CXL #7-27: Beyond Azlant Ridge (3-7) CORE

Post by ElishaK » Sun Jul 31, 2016 9:51 pm

A Pathfinder Society Scenario designed for levels 3–7.

Six years ago, the Pathfinder Society narrowly avoided disaster at an archaeological excavation in the Terwa Uplands. The expedition recovered and resumed its work, and at long last they have learned what the ancient culture had hoped to guard. That’s when all correspondence ended. Fearing the excavation may be besieged once more, the Society has sent the PCs to save who they can, salvage what they must, and uncover a secret that has laid buried outside Bloodcove for millennia.

Written by Ron Lundeen.

GM: Elisha
Campaign: Core
Subtier: 3-4
  1. Andy, fighter 3
  2. NotDave, Monk 2/Cleric 2
Last edited by ElishaK on Sat Aug 13, 2016 6:55 pm, edited 1 time in total.

Chilon
Posts: 1286
Joined: Tue May 26, 2015 7:50 pm
Location: Solon, OH

Re: 8/27 @ 12PM - #7-27: Beyond Azlant Ridge (3-7) CORE

Post by Chilon » Mon Aug 01, 2016 3:24 pm

In with Thaeos.
Regular
12: Huritt - sorcerer 12
10: *Magor - oracle 10.2, Baudrian - cleric 10
9: Blanchbeak - inquisitor 9, Fek - rogue 9
7: Thuron - fighter 2/barbarian 5.2, Skug - barbarian 1/fighter 6
6: Shandra - ranger 6
5: Yliss - bloodrager 5.1
4: Kardess - investigator 4, Raza - rogue 4
3: Reese - skald 3
2: Tagir - brawler 2
1: Quillum - gunslinger 1.2
Core
9: Gwynnis - druid 1/monk 9.1
7: Thaeos - wizard 7.2
6: Kalas - druid 6.2
5: Jo - cleric 5.2
4: Magga - barbarian 4.2
3: Sir Ninn - monk 1/paladin 2.2
2: Dwozer - wizard 1/fighter 1

*Locked in PbP

Scenarios GMed/Played

brutesquad07
Posts: 505
Joined: Tue Jun 23, 2015 9:05 pm

Re: 8/27 @ 12PM - #7-27: Beyond Azlant Ridge (3-7) CORE

Post by brutesquad07 » Wed Aug 03, 2016 11:26 pm

I can only play this Core Low Tier (Byron). Daerius has leveled out.
Rather not play it as a pregen. Will wait and play it at a later date if we are going High.
Andy
Regular:
Vent. Capt. Duerdie Cleric 13, Bek Pal 4/Ftr 3/St Dfndr 1, Zendar Transmuter 11, Koyne Fighter 3/Thug 3, Godfried Cleric 3/Wizard 3, Hasan Swashbuckler (Whirling Dervish) 3, Duke Bard (Arcane Healer) 5, Sanchyn Ryu Unchained Monk 3, Clarissa Cleric 1, Kaddock (Shoanti Barbarian) 1
Core:
Daerius Rogue 10, Zenizar Diviner 2, Da-ven Copenhagen Fighter 2, Byron De Straud Fighter 7, Dawn Cleric 2

Chilon
Posts: 1286
Joined: Tue May 26, 2015 7:50 pm
Location: Solon, OH

Re: 8/27 @ 12PM - #7-27: Beyond Azlant Ridge (3-7) CORE

Post by Chilon » Wed Aug 10, 2016 7:57 pm

I need to drop out.
Regular
12: Huritt - sorcerer 12
10: *Magor - oracle 10.2, Baudrian - cleric 10
9: Blanchbeak - inquisitor 9, Fek - rogue 9
7: Thuron - fighter 2/barbarian 5.2, Skug - barbarian 1/fighter 6
6: Shandra - ranger 6
5: Yliss - bloodrager 5.1
4: Kardess - investigator 4, Raza - rogue 4
3: Reese - skald 3
2: Tagir - brawler 2
1: Quillum - gunslinger 1.2
Core
9: Gwynnis - druid 1/monk 9.1
7: Thaeos - wizard 7.2
6: Kalas - druid 6.2
5: Jo - cleric 5.2
4: Magga - barbarian 4.2
3: Sir Ninn - monk 1/paladin 2.2
2: Dwozer - wizard 1/fighter 1

*Locked in PbP

Scenarios GMed/Played

NotDave
Posts: 809
Joined: Wed May 27, 2015 10:04 am

Re: 8/27 @ 12PM - #7-27: Beyond Azlant Ridge (3-7) CORE

Post by NotDave » Thu Aug 11, 2016 4:03 pm

In for now, though may have to bow out as it gets closer. Probably Deandra (Barb 2/Ftr 2). Between her and Byron we should have the front line nailed down.

Deandra leveled to 5 so I'll make it Brother Fenris (Monk 2/Cleric 2)
Franklin 14
Tiresias 12
Ngeliani, Sing 10
Kawido, Garza, Gillian 9
Vanya, Raphael, Taltos 8
Kieren 7
Gallibor, Ankov, Diddi 6
Cecilia 4
Valmont, Some kid 3
Tovrik 9
Kormack, Deandra 7
Tirrin 5
Fenris 4

ElishaK
Venture Agent
Posts: 918
Joined: Tue Nov 03, 2015 10:11 am

Re: CXL #7-27: Beyond Azlant Ridge (3-7) CORE

Post by ElishaK » Sat Aug 13, 2016 6:58 pm

Sorry I'm going to have to cancel this one. The couple times I have played at war zone I left with a really bad migraine. Soooo.... I'm not going to be playing or gming at war zone.
Regular
12-Lady Majet, Zar, 10-Tim the Bardairan, 9-Blue, Donald, Marvin, 8-Okrin, Nár, Kamentwati, 7-Sunaki, Urah, Lord Tagore, Sir Chompey 6- Terry, some gm baby, 4-another gnome, 2-Marvin, Ghredrik, another work in progress, 1- Michael

brutesquad07
Posts: 505
Joined: Tue Jun 23, 2015 9:05 pm

Re: CXL #7-27: Beyond Azlant Ridge (3-7) CORE

Post by brutesquad07 » Wed Aug 17, 2016 11:14 pm

Is it the heat?
Andy
Regular:
Vent. Capt. Duerdie Cleric 13, Bek Pal 4/Ftr 3/St Dfndr 1, Zendar Transmuter 11, Koyne Fighter 3/Thug 3, Godfried Cleric 3/Wizard 3, Hasan Swashbuckler (Whirling Dervish) 3, Duke Bard (Arcane Healer) 5, Sanchyn Ryu Unchained Monk 3, Clarissa Cleric 1, Kaddock (Shoanti Barbarian) 1
Core:
Daerius Rogue 10, Zenizar Diviner 2, Da-ven Copenhagen Fighter 2, Byron De Straud Fighter 7, Dawn Cleric 2

ElishaK
Venture Agent
Posts: 918
Joined: Tue Nov 03, 2015 10:11 am

Re: CXL #7-27: Beyond Azlant Ridge (3-7) CORE

Post by ElishaK » Wed Aug 17, 2016 11:22 pm

That and the lighting now. That fan makes a strobing effect which makes my head feel like it's going to explode. It's not fun.
Regular
12-Lady Majet, Zar, 10-Tim the Bardairan, 9-Blue, Donald, Marvin, 8-Okrin, Nár, Kamentwati, 7-Sunaki, Urah, Lord Tagore, Sir Chompey 6- Terry, some gm baby, 4-another gnome, 2-Marvin, Ghredrik, another work in progress, 1- Michael

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