Moderators: Minous, NotDave, mikem91, TGS GMs
- Posts: 223
- Joined: Sun Jun 12, 2016 8:10 pm
A Pathfinder Society Scenario designed for levels 1–5.
With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy’s defenses. Are the PCs up to the challenge?
Content in “The Sun Orchid Scheme” also contributes directly to the ongoing storyline of the Sovereign Court faction.
Written by Nicholas Wasko.
9 Lissa - Kineticist
8 Asta - Hunter //Miki - Oracle
6 Alexandre - Swashbuckler
5 Carina- Wizard
4 Ellowyn - Bard //Nali - Inquisitor
2 Auxia - Wizard(Core)//Esmeralda - Warpriest // Talia - Cleric
* = Locked in PbP game
- Posts: 42
- Joined: Thu Jun 30, 2016 11:59 am
- Location: Aurora
Marcy and I will be there but, I might have played this already.
Roi Hinkley Wiz7
- Posts: 222
- Joined: Tue Jun 14, 2016 5:02 pm
I'm sorry I won't be able to make it today. I thought I would be able to, poor planning on my part
Avathar - Cleric 9
Huor - Ranger 6
Zigilwil - Cleric 2 (Core)
Old Ironguts - Paladin 3
Zadrian - Paladin 1 (Core)
Ramses - Barbarian 3
Taniquetil - Rogue 1
Smaragdus - Unchained Monk 4 *(Emerald Spire)
Medjay - Inquisitor 1